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API > API/Editor > API/Editor/AnimationBlueprintLibrary > API/Editor/AnimationBlueprintLibrary/UAnimationAttributeBlueprintLibr-
References
| Module | AnimationBlueprintLibrary |
| Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h |
| Include | #include "AnimationAttributeBlueprintLibrary.h" |
| Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationAttributeBlueprintLibrary.cpp |
static bool GetAttributeKey
&40;
TScriptInterface< IAnimationDataModel > AnimationDataModel,
const FAnimationAttributeIdentifier & AttributeIdentifier,
float Time,
int32 & Value
&41;