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API > API/Editor > API/Editor/AnimationBlueprintEditor
Settings for the Animation Blueprint Editor.
| Name | UAnimationBlueprintEditorSettings |
| Type | class |
| Header File | /Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h |
| Include Path | #include "AnimationBlueprintEditorSettings.h" |
Syntax
UCLASS (Config=EditorPerProjectUserSettings)
class UAnimationBlueprintEditorSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimationBlueprintEditorSettings
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnUpdateSettingsMulticaster | TMulticastDelegate_TwoParams< void, const UAnimationBlueprintEditorSettings *, EPropertyChangeType::Type > | AnimationBlueprintEditorSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPoseWatchSelectedNodes | bool | If true, automatically pose watch selected nodes. | AnimationBlueprintEditorSettings.h |
|
| bShowGraphCornerText | bool | Whether to display the corner text in an animation graph. | AnimationBlueprintEditorSettings.h |
|
| OnSettingsChange | FOnUpdateSettingsMulticaster | AnimationBlueprintEditorSettings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDelegateHandle RegisterOnUpdateSettings
(
const FOnUpdateSettingsMulticaster::FDelegate& Delegate |
AnimationBlueprintEditorSettings.h | ||
void UnregisterOnUpdateSettings
(
FDelegateHandle Object |
AnimationBlueprintEditorSettings.h |
Protected
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
AnimationBlueprintEditorSettings.h |