Navigation
API > API/Editor > API/Editor/AnimationBlueprintEditor > API/Editor/AnimationBlueprintEditor/IAnimationBlueprintEditor
References
| Module | AnimationBlueprintEditor |
| Header | /Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h |
| Include | #include "IAnimationBlueprintEditor.h" |
void SetLastGraphPinTypeUsed
&40;
const FEdGraphPinType & InType
&41;
Remarks
Set the last pin type we used to create a graph pin