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API > API/Editor > API/Editor/AnimationBlueprintEditor > API/Editor/AnimationBlueprintEditor/AnimationNodes > API/Editor/AnimationBlueprintEditor/AnimationNodes/SAnimationGraphNode
References
| Module | AnimationBlueprintEditor |
| Header | /Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h |
| Include | #include "AnimationNodes/SAnimationGraphNode.h" |
| Source | /Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.cpp |
static void ReconfigurePinWidgetsForPropertyBindings
&40;
UAnimGraphNode_Base &42; InAnimGraphNode,
TSharedRef< SGraphNode > InGraphNodeWidget,
TFunctionRef< TSharedPtr< SGraphPin >(UEdGraphPin &42;)> InFindWidgetForPin
&41;
Remarks
Tweak any created pin widgets so they respond to bindings.