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API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_TransitionRuleGetter
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/K2Node_TransitionRuleGetter.h |
| Include | #include "K2Node_TransitionRuleGetter.h" |
Syntax
class UK2Node_TransitionRuleGetter : public UK2Node
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UAnimGraphNode_Base > | AssociatedAnimAssetPlayerNode | ||
| TObjectPtr< UAnimStateNode > | AssociatedStateNode | ||
| TEnumAsByte< ETransitionGetter::Type > | GetterType |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_TransitionRuleGetter
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FText | GetFriendlyName
(
ETransitionGetter::Type TypeID |
||
| UEdGraphPin * | GetOutputPin () |
||
| bool | IsActionFilteredOut
(
FBlueprintActionFilter const& Filter |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). | |
| bool | IsNodePure () |
Returns whether this node is considered 'pure' by the compiler | |
| void | Called before compilation begins, giving a blueprint time to force the linker to load data |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | ||
| bool | CanCreateUnderSpecifiedSchema
(
const UEdGraphSchema* DesiredSchema |
Can this node be created under the specified schema. | |
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FText | Gets the tooltip to display when over the node | ||
| bool | Should we show the Palette Icon for this node on the node title |