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API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UEdGraphSchema
- UAnimationStateMachineSchema
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineSchema.h |
| Include | #include "AnimationStateMachineSchema.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimationStateMachineSchema : public UEdGraphSchema
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimationStateMachineSchema
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BreakNodeLinks
(
UEdGraphNode& TargetNode |
||
| void | BreakPinLinks
(
UEdGraphPin& TargetPin, |
||
| void | BreakSinglePinLink
(
UEdGraphPin* SourcePin, |
||
| const FPinConnectionResponse | CanCreateConnection
(
const UEdGraphPin* A, |
||
| const FPinConnectionResponse | CanRelinkConnectionToPin
(
const UEdGraphPin* OldSourcePin, |
||
| bool | CreateAutomaticConversionNodeAndConnections
(
UEdGraphPin* PinA, |
||
| void | CreateDefaultNodesForGraph
(
UEdGraph& Graph |
||
| void | DroppedAssetsOnGraph
(
const TArray< FAssetData >& Assets, |
||
| void | DroppedAssetsOnNode
(
const TArray< FAssetData >& Assets, |
||
| void | DroppedAssetsOnPin
(
const TArray< FAssetData >& Assets, |
||
| void | GetAssetsNodeHoverMessage
(
const TArray< FAssetData >& Assets, |
||
| void | GetAssetsPinHoverMessage
(
const TArray< FAssetData >& Assets, |
||
| void | GetContextMenuActions
(
UToolMenu* Menu, |
||
| void | GetGraphContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder |
||
| void | GetGraphDisplayInformation
(
const UEdGraph& Graph, |
||
| EGraphType | GetGraphType
(
const UEdGraph* TestEdGraph |
||
| FLinearColor | GetPinTypeColor
(
const FEdGraphPinType& PinType |
||
| bool | IsConnectionRelinkingAllowed
(
UEdGraphPin* InPin |
||
| bool | TryCreateConnection
(
UEdGraphPin* A, |
||
| bool | TryRelinkConnectionTarget
(
UEdGraphPin* SourcePin, |
Constants
| Name | Description |
|---|---|
| PC_Exec |