Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UEdGraph
- UAnimationStateMachineGraph
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineGraph.h |
| Include | #include "AnimationStateMachineGraph.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimationStateMachineGraph : public UEdGraph
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class UAnimStateEntryNode > | EntryNode | Entry node within the state machine. | |
| TObjectPtr< class UAnimGraphNode_StateMachineBase > | OwnerAnimGraphNode | Parent instance node. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimationStateMachineGraph
(
const FObjectInitializer& ObjectInitializer |