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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimationGraph
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimationGraph.h |
| Include | #include "AnimationGraph.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimationGraph.cpp |
UFUNCTION (BlueprintCallable, Category=AnimationGraph)
void GetGraphNodesOfClass
(
TSubclassOf< UAnimGraphNode_Base > NodeClass,
TArray< UAnimGraphNode_Base * > & GraphNodes,
bool bIncludeChildClasses
)
Remarks
Returns contained graph nodes of the specified (or child) class