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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimStateTransitionNode
- UEdGraphNode::ValidateNodeDuringCompilation()
- UAnimStateTransitionNode::ValidateNodeDuringCompilation()
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateTransitionNode.h |
| Include | #include "AnimStateTransitionNode.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp |
virtual void ValidateNodeDuringCompilation
&40;
class FCompilerResultsLog & MessageLog
&41; const
Remarks
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.