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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimStateTransitionNode
- UObject::PostEditChangeProperty()
- UEdGraphNode::PostEditChangeProperty()
- UAnimStateTransitionNode::PostEditChangeProperty()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateTransitionNode.h |
Include | #include "AnimStateTransitionNode.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp |
virtual void PostEditChangeProperty
&40;
struct FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |