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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimStateNodeBase
- UEdGraphNode::PostPasteNode()
- UAnimStateNodeBase::PostPasteNode()
- UAnimStateConduitNode::PostPasteNode()
- UAnimStateAliasNode::PostPasteNode()
- UAnimStateNode::PostPasteNode()
- UAnimStateTransitionNode::PostPasteNode()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateNodeBase.h |
Include | #include "AnimStateNodeBase.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimStateNodeBase.cpp |
virtual void PostPasteNode&40;&41;
Remarks
Perform any fixups (deep copies of associated data, etc...) necessary after a node has been pasted in the editor