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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimStateNodeBase
- UAnimStateNodeBase::GetStateName()
- UAnimStateConduitNode::GetStateName()
- UAnimStateAliasNode::GetStateName()
- UAnimStateNode::GetStateName()
- UAnimStateTransitionNode::GetStateName()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateNodeBase.h |
Include | #include "AnimStateNodeBase.h" |
virtual FString GetStateName&40;&41; const
the name of this state