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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimStateNodeBase
- UEdGraphNode::GetJumpTargetForDoubleClick()
- UAnimStateNodeBase::GetJumpTargetForDoubleClick()
- UAnimStateAliasNode::GetJumpTargetForDoubleClick()
- UAnimStateTransitionNode::GetJumpTargetForDoubleClick()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateNodeBase.h |
Include | #include "AnimStateNodeBase.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimStateNodeBase.cpp |
virtual UObject &42; GetJumpTargetForDoubleClick&40;&41; const
Remarks
Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin)