Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateNodeBase
- UAnimStateNodeBase::GetInputPin()
- UAnimStateConduitNode::GetInputPin()
- UAnimStateAliasNode::GetInputPin()
- UAnimStateNode::GetInputPin()
- UAnimStateTransitionNode::GetInputPin()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateNodeBase.h |
Include | #include "AnimStateNodeBase.h" |
virtual UEdGraphPin &42; GetInputPin&40;&41; const
the input pin for this state