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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimPreviewInstance
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimPreviewInstance.h |
Include | #include "AnimPreviewInstance.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp |
FAnimNode_ModifyBone &42; FindModifiedBone
&40;
const FName & InBoneName,
bool bCurveController
&41;
Remarks
Finds an already modified bone the bone modification or NULL if no current modification was found
Parameters
Name | Description |
---|---|
InBoneName | The name of the bone modification to find |