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This Instance only contains one AnimationAsset, and produce poses Used by Preview in AnimGraph, Playing single animation in Kismet2 and etc
| Name | UAnimPreviewAttacheInstance |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimPreviewAttacheInstance.h |
| Include Path | #include "AnimPreviewAttacheInstance.h" |
Syntax
UCLASS (MinimalAPI, Transient, NotBlueprintable, NotEditInlineNew)
class UAnimPreviewAttacheInstance : public UAnimInstance
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimInstance → UAnimPreviewAttacheInstance
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimPreviewAttacheInstance
(
const FObjectInitializer& ObjectInitializer |
AnimPreviewAttacheInstance.h |
Functions
Public
Overridden from UAnimInstance
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FAnimInstanceProxy * CreateAnimInstanceProxy() |
AnimPreviewAttacheInstance.h |