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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphSettings
Syntax
UPROPERTY (EditAnywhere, Config, Category="Workflow")
bool bShowInstancedEnumBlendAnimNodeBlueprintActions
Remarks
If true, populates the blueprint action menu with pre-bound blend-by-enum nodes for supported enums. For large projects this can clutter the context menu so it may be preferable to hide those entries.