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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_TwoBoneIK
Description
Called after editing a default value to update internal node from pin defaults. This is needed for forwarding code to propagate values to preview.
Virtual Inheritance
- UAnimGraphNode_Base::CopyPinDefaultsToNodeData → UAnimGraphNode_TwoBoneIK::CopyPinDefaultsToNodeData
| Name | CopyPinDefaultsToNodeData |
| Type | function |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_TwoBoneIK.h |
| Include Path | #include "AnimGraphNode_TwoBoneIK.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoBoneIK.cpp |
virtual void CopyPinDefaultsToNodeData
(
UEdGraphPin * InPin
)