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API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_StateResult
- UAnimGraphNode_CustomTransitionResult
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_StateResult.h |
| Include | #include "AnimGraphNode_StateResult.h" |
Syntax
class UAnimGraphNode_StateResult : public UAnimGraphNode_Base
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_StateResult | Node | ||
| FMemberReference | StateEntryFunction | Function called when the owning state is entered, meaning it becomes the state machine's current state. | |
| FMemberReference | StateExitFunction | Function called when the owning state is exited, meaning it stops being the state machine's current state. | |
| FMemberReference | StateFullyBlendedInFunction | Function called when the owning state is fully blended in. | |
| FMemberReference | StateFullyBlendedOutFunction | Function called when the owning state is fully blended out. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_StateResult
(
const FObjectInitializer& ObjectInitializer |
Overridden from UAnimGraphNode_Base
| Type | Name | Description | |
|---|---|---|---|
| void | GetBoundFunctionsInfo
(
TArray< TPair< FName, FName >>& InOutBindingsInfo |
Gets editor information for all the bound anim node functions (category metadata string, member variable's name) Used by SAnimGraphNode to display all bound functions of an anim node. | |
| bool | IsSinkNode () |
Is this node a sink that has no pose outputs? | |
| void | OnProcessDuringCompilation
(
IAnimBlueprintCompilationContext& InCompilationContext, |
Process this node's data during compilation (override point) | |
| void | ValidateAnimNodeDuringCompilation
(
USkeleton* ForSkeleton, |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). | |
| bool | Query if this node should be kept as part of the root set during the pruning stage of compilation. | ||
| bool | ReferencesFunction
(
const FName& InFunctionName, |
Return whether this node references the specified function, identified by a name and guid pair |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | AddSearchMetaDataInfo
(
TArray< struct FSearchTagDataPair >& OutTaggedMetaData |
Add's node data to the search metadata, override to collect more data that may be desirable to search for | |
| bool | Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph | ||
| bool | Whether or not this node can be deleted by user action | ||
| FString | Get the link to the documentation. | ||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FLinearColor | Gets the draw color of a node's title bar | ||
| FText | Gets the tooltip to display when over the node |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |