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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_SkeletalControlBa-
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SkeletalControlBase.h |
| Include | #include "AnimGraphNode_SkeletalControlBase.h" |
virtual void MoveSelectActorLocation
(
const USkeletalMeshComponent * SkelComp,
FAnimNode_SkeletalControlBase * InAnimNode
)
Remarks
If anim graph node needs other actors to select other bones, move actor's positions when this is called