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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_SkeletalControlBase > GetDefaultValue
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SkeletalControlBase.h |
Include | #include "AnimGraphNode_SkeletalControlBase.h" |
void GetDefaultValue
&40;
const FName PropName,
FRotator & OutValue
&41;