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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_SequencePlayer
- UAnimGraphNode_Base::GetAllAnimationSequencesReferred()
- UAnimGraphNode_SequencePlayer::GetAllAnimationSequencesReferred()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SequencePlayer.h |
Include | #include "AnimGraphNode_SequencePlayer.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequencePlayer.cpp |
virtual void GetAllAnimationSequencesReferred
&40;
TArray< UAnimationAsset &42; > & AnimAssets
&41; const
Remarks
Populate the supplied arrays with the currently reffered to animation assets.