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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_SequencePlayer
- UAnimGraphNode_AssetPlayerBase::CopySettingsFromAnimationAsset()
- UAnimGraphNode_SequencePlayer::CopySettingsFromAnimationAsset()
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SequencePlayer.h |
| Include | #include "AnimGraphNode_SequencePlayer.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequencePlayer.cpp |
virtual void CopySettingsFromAnimationAsset
(
UAnimationAsset * Asset
)
Remarks
Override this to copy any relevant settings from the animation asset used when creating a node with a drag/drop operation.