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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_SequenceEvaluator
- UEdGraphNode::GetNodeContextMenuActions()
- UAnimGraphNode_SequenceEvaluator::GetNodeContextMenuActions()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SequenceEvaluator.h |
Include | #include "AnimGraphNode_SequenceEvaluator.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequenceEvaluator.cpp |
virtual void GetNodeContextMenuActions
&40;
class UToolMenu &42; Menu,
class UGraphNodeContextMenuContext &42; Context
&41; const
Remarks
Gets a list of actions that can be done to this particular node