Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_SaveCachedPose
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SaveCachedPose.h |
Include | #include "AnimGraphNode_SaveCachedPose.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_SaveCachedPose : public UAnimGraphNode_Base
Variables
Type | Name | Description | |
---|---|---|---|
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FString | CacheName | |
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FAnimNode_SaveCachedPose | Node |
Constructors
Type | Name | Description | |
---|---|---|---|
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UAnimGraphNode_SaveCachedPose
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
|
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FText | ||
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bool | IsCompatibleWithGraph
(
const UEdGraph* TargetGraph |
|
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bool | ||
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TSharedPtr< class INameValidatorInterface > | ||
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void | OnRenameNode
(
const FString& NewName |
Overridden from UAnimGraphNode_Base
Type | Name | Description | |
---|---|---|---|
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void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
|
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FString | Gets the menu category this node belongs in. | |
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void | GetRequiredExtensions
(
TArray< TSubclassOf< UAnimBlueprintExtension > >& OutExtensions |
Get the extension types that this node type holds on the anim blueprint. Some extension types are always requested by the system. |
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bool | IsSinkNode () |
Is this node a sink that has no pose outputs? |