Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_RotateRootBone
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_RotateRootBone.h |
| Include | #include "AnimGraphNode_RotateRootBone.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_RotateRootBone : public UAnimGraphNode_Base
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_RotateRootBone | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_RotateRootBone
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
||
| FText |
Overridden from UAnimGraphNode_Base
| Type | Name | Description | |
|---|---|---|---|
| void | CustomizePinData
(
UEdGraphPin* Pin, |
Customize pin data based on the input | |
| FText | |||
| FLinearColor | |||
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |