Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_PoseSnapshot
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_PoseSnapshot.h |
Include | #include "AnimGraphNode_PoseSnapshot.h" |
Syntax
class UAnimGraphNode_PoseSnapshot : public UAnimGraphNode_Base
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FAnimNode_PoseSnapshot | Node |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UAnimGraphNode_PoseSnapshot
(
const FObjectInitializer& ObjectInitializer |
Overridden from UK2Node
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
FText | Override to provide a default category for specific node types to be listed under. |
Overridden from UEdGraphNode
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |
![]() ![]() ![]() |
FText | Gets the tooltip to display when over the node |