Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_AssetPlayerBase
- UAnimGraphNode_PoseHandler
- UAnimGraphNode_PoseBlendNode
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_PoseBlendNode.h |
| Include | #include "AnimGraphNode_PoseBlendNode.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_PoseBlendNode : public UAnimGraphNode_PoseHandler
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_PoseBlendNode | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_PoseBlendNode
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetNodeContextMenuActions
(
UToolMenu* Menu, |
||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Overridden from UAnimGraphNode_PoseHandler
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_PoseHandler * | |||
| const FAnimNode_PoseHandler * |
Overridden from UAnimGraphNode_AssetPlayerBase
| Type | Name | Description | |
|---|---|---|---|
| FText |
Overridden from UAnimGraphNode_Base
| Type | Name | Description | |
|---|---|---|---|
| bool | Interface to support transition getter. | ||
| void | GetAllAnimationSequencesReferred
(
TArray< UAnimationAsset* >& AnimAssets |
Populate the supplied arrays with the currently reffered to animation assets. | |
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
||
| FText | |||
| void | ReplaceReferredAnimations
(
const TMap< UAnimationAsset*, UAnimationAsset* >& AnimAssetReplacementMap |
Replace references to animations that exist in the supplied maps | |
| EAnimAssetHandlerType | SupportsAssetClass
(
const UClass* AssetClass |
Returns whether this node supports the supplied asset class |