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API > API/Editor > API/Editor/AnimGraph
Easy way to modify curve values on a pose
| Name | UAnimGraphNode_ModifyCurve |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_ModifyCurve.h |
| Include Path | #include "AnimGraphNode_ModifyCurve.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_ModifyCurve : public UAnimGraphNode_Base
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UAnimGraphNode_Base → UAnimGraphNode_ModifyCurve
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimGraphNode_ModifyCurve() |
AnimGraphNode_ModifyCurve.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Node | FAnimNode_ModifyCurve | AnimGraphNode_ModifyCurve.h |
|
Functions
Public
Overridden from UAnimGraphNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizePinData
(
UEdGraphPin* Pin, |
Customize pin data based on the input | AnimGraphNode_ModifyCurve.h |
Overridden from UK2Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetMenuCategory() |
AnimGraphNode_ModifyCurve.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetNodeContextMenuActions
(
UToolMenu* Menu, |
AnimGraphNode_ModifyCurve.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
AnimGraphNode_ModifyCurve.h | ||
virtual FText GetTooltipText() |
AnimGraphNode_ModifyCurve.h |