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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_LinkedAnimLayer
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimLayer.h |
| Include | #include "AnimGraphNode_LinkedAnimLayer.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedAnimLayer.cpp |
void ValidateCircularRefAndNesting
(
const UEdGraph * CurrentGraph,
const TArray< UEdGraph * > & AllGraphs,
TArray< const UEdGraph * > GraphStack,
bool bWithinLinkedLayerGraph,
FCompilerResultsLog & MessageLog
)
Remarks
Used during compilation to check if the blueprint structure causes any circular references or nested linked layer nodes.