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API > API/Editor > API/Editor/AnimGraph
| Name | UAnimGraphNode_IdentityPose |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_IdentityPose.h |
| Include Path | #include "AnimGraphNode_IdentityPose.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_IdentityPose : public UAnimGraphNode_RefPoseBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UAnimGraphNode_Base → UAnimGraphNode_RefPoseBase → UAnimGraphNode_IdentityPose
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimGraphNode_IdentityPose
(
const FObjectInitializer& ObjectInitializer |
AnimGraphNode_IdentityPose.h |
Functions
Public
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
AnimGraphNode_IdentityPose.h | ||
virtual FText GetTooltipText() |
AnimGraphNode_IdentityPose.h |