Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_SkeletalControlBase
- UAnimGraphNode_Fabrik
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Fabrik.h |
| Include | #include "AnimGraphNode_Fabrik.h" |
Syntax
class UAnimGraphNode_Fabrik : public UAnimGraphNode_SkeletalControlBase
Remarks
Editor node for FABRIK IK skeletal controller.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_Fabrik | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_Fabrik
(
const FObjectInitializer& ObjectInitializer |
Overridden from UAnimGraphNode_SkeletalControlBase
| Type | Name | Description | |
|---|---|---|---|
| FText | Returns the short descriptive name of the controller. | ||
| const FAnimNode_SkeletalControlBase * | GetNode () |
Overridden from UAnimGraphNode_Base
| Type | Name | Description | |
|---|---|---|---|
| void | CopyNodeDataToPreviewNode
(
FAnimNode_Base* InPreviewNode |
Called to propagate data from the internal node to the preview in Persona. | |
| void | Draw
(
FPrimitiveDrawInterface* PDI, |
Draw function for supporting visualization. | |
| FEditorModeID | Override this function to push an editor mode when this node is selected |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |