Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_SkeletalControlBase
- UAnimGraphNode_CCDIK
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CCDIK.h |
| Include | #include "AnimGraphNode_CCDIK.h" |
Syntax
UCLASS (MinimalAPI, Experimental)
class UAnimGraphNode_CCDIK : public UAnimGraphNode_SkeletalControlBase
Remarks
Editor node for CCDIK IK skeletal controller.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_CCDIK | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_CCDIK
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Overridden from UAnimGraphNode_SkeletalControlBase
| Type | Name | Description | |
|---|---|---|---|
| FText | Returns the short descriptive name of the controller. | ||
| const FAnimNode_SkeletalControlBase * | GetNode () |
Overridden from UAnimGraphNode_Base
| Type | Name | Description | |
|---|---|---|---|
| void | CopyNodeDataToPreviewNode
(
FAnimNode_Base* InPreviewNode |
Called to propagate data from the internal node to the preview in Persona. | |
| FEditorModeID | Override this function to push an editor mode when this node is selected | ||
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |