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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_BoneDrivenControl-
- UAnimGraphNode_Base::Draw()
- UAnimGraphNode_BoneDrivenController::Draw()
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BoneDrivenController.h |
| Include | #include "AnimGraphNode_BoneDrivenController.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BoneDrivenController.cpp |
virtual void Draw
(
FPrimitiveDrawInterface * PDI,
USkeletalMeshComponent * PreviewSkelMeshComp
) const
Remarks
Draw function for supporting visualization.