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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_BoneDrivenControl-
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BoneDrivenController.h |
Include | #include "AnimGraphNode_BoneDrivenController.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BoneDrivenController.cpp |
static EVisibility AreTargetBonePropertiesVisible
&40;
IDetailLayoutBuilder &42; DetailLayoutBuilder
&41;
Remarks
Should destination bone or morph target properties be visible.