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API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_BlendListBase
- UAnimGraphNode_BlendListByInt
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendListByInt.h |
| Include | #include "AnimGraphNode_BlendListByInt.h" |
Syntax
class UAnimGraphNode_BlendListByInt : public UAnimGraphNode_BlendListBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_BlendListByInt | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_BlendListByInt
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Adds a new pose pin. | ||
| void | RemovePinFromBlendList
(
UEdGraphPin* Pin |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | GetNodeContextMenuActions
(
UToolMenu* Menu, |
Gets a list of actions that can be done to this particular node | |
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FText | Gets the tooltip to display when over the node | ||
| void | A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. |