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API > API/Editor > API/Editor/AnimGraph
| Name | UAnimGraphNode_BlendListBase |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendListBase.h |
| Include Path | #include "AnimGraphNode_BlendListBase.h" |
Syntax
UCLASS (Abstract)
class UAnimGraphNode_BlendListBase : public UAnimGraphNode_Base
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UAnimGraphNode_Base → UAnimGraphNode_BlendListBase
Derived Classes
UAnimGraphNode_BlendListBase derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimGraphNode_BlendListBase
(
const FObjectInitializer& ObjectInitializer |
AnimGraphNode_BlendListBase.h |
Functions
Public
Overridden from UAnimGraphNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetNodeCategory() |
Gets the menu category this node belongs in. | AnimGraphNode_BlendListBase.h | |
virtual void GetOutputLinkAttributes
(
FNodeAttributeArray& OutAttributes |
Get the named attribute types that this node provides as outputs. Other attributes are assumed to 'pass through' this node. | AnimGraphNode_BlendListBase.h |
Overridden from UK2Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ReallocatePinsDuringReconstruction
(
TArray< UEdGraphPin* >& OldPins |
AnimGraphNode_BlendListBase.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FLinearColor GetNodeTitleColor() |
AnimGraphNode_BlendListBase.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
AnimGraphNode_BlendListBase.h | ||
virtual void Serialize
(
FArchive& Ar |
AnimGraphNode_BlendListBase.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemovePinsFromOldPins
(
TArray< UEdGraphPin* >& OldPins, |
Removes removed pins and adjusts array indices of remained pins | AnimGraphNode_BlendListBase.h |