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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_Base
- UAnimGraphNode_Base::ReallocatePinsDuringReconstruction()
- UAnimGraphNode_BlendListBase::ReallocatePinsDuringReconstruction()
- UAnimGraphNode_LinkedInputPose::ReallocatePinsDuringReconstruction()
- UAnimGraphNode_MultiWayBlend::ReallocatePinsDuringReconstruction()
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
| Include | #include "AnimGraphNode_Base.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
virtual void ReallocatePinsDuringReconstruction
(
TArray< UEdGraphPin * > & OldPins
)