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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base
- UEdGraphNode::JumpToDefinition()
- UK2Node::JumpToDefinition()
- UAnimGraphNode_Base::JumpToDefinition()
- UAnimGraphNode_StateMachineBase::JumpToDefinition()
- UAnimGraphNode_UseCachedPose::JumpToDefinition()
- UAnimGraphNode_LinkedAnimLayer::JumpToDefinition()
- UAnimGraphNode_BlendSpaceGraphBase::JumpToDefinition()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
virtual void JumpToDefinition&40;&41; const
Remarks
Jump to the definition of this node (should only be called if CanJumpToDefinition() return true)