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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_Base
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
| Include | #include "AnimGraphNode_Base.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
bool IsPinExposedAndLinked
(
const FString & InPinName,
const EEdGraphPinDirection Direction
) const
Remarks
Helper function to check whether a pin is valid and linked to something else in the graph true if the pin is present and connected
Parameters
| Name | Description |
|---|---|
| InPinName | The name of the pin |
| InPinDirection | The direction of the pin we are looking for. If this is EGPD_MAX, all directions are considered |
See Also
UEdGraphNode::FindPin