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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_Base
Description
Helper function to check whether a pin is valid and bound via property access
| Name | IsPinExposedAndBound |
| Type | function |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
| Include Path | #include "AnimGraphNode_Base.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
bool IsPinExposedAndBound
(
const FString & InPinName,
const EEdGraphPinDirection InDirection
) const
true if the pin is present and bound
Parameters
| Name | Remarks |
|---|---|
| InPinName | The name of the pin |
| InPinDirection | The direction of the pin we are looking for. If this is EGPD_MAX, all directions are considered |
See Also
- UEdGraphNode::FindPin