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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_Base
- UAnimGraphNode_Base::GetMenuActions()
- UAnimGraphNode_AimOffsetLookAt::GetMenuActions()
- UAnimGraphNode_BlendListByEnum::GetMenuActions()
- UAnimGraphNode_BlendSpaceEvaluator::GetMenuActions()
- UAnimGraphNode_BlendSpaceGraph::GetMenuActions()
- UAnimGraphNode_BlendSpacePlayer::GetMenuActions()
- UAnimGraphNode_BlendSpaceSampleResult::GetMenuActions()
- UAnimGraphNode_LinkedAnimGraph::GetMenuActions()
- UAnimGraphNode_LinkedAnimLayer::GetMenuActions()
- UAnimGraphNode_Mirror::GetMenuActions()
- UAnimGraphNode_PoseBlendNode::GetMenuActions()
- UAnimGraphNode_PoseByName::GetMenuActions()
- UAnimGraphNode_Root::GetMenuActions()
- UAnimGraphNode_RotationOffsetBlendSpace::GetMenuActions()
- UAnimGraphNode_RotationOffsetBlendSpaceGraph::GetMenuActions()
- UAnimGraphNode_SaveCachedPose::GetMenuActions()
- UAnimGraphNode_SequenceEvaluator::GetMenuActions()
- UAnimGraphNode_SequencePlayer::GetMenuActions()
- UAnimGraphNode_StateResult::GetMenuActions()
- UAnimGraphNode_TransitionPoseEvaluator::GetMenuActions()
- UAnimGraphNode_TransitionResult::GetMenuActions()
- UAnimGraphNode_UseCachedPose::GetMenuActions()
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
| Include | #include "AnimGraphNode_Base.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
virtual void GetMenuActions
(
FBlueprintActionDatabaseRegistrar & ActionRegistrar
) const