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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_Base
- UAnimGraphNode_Base::GetAllAnimationSequencesReferred()
- UAnimGraphNode_PoseBlendNode::GetAllAnimationSequencesReferred()
- UAnimGraphNode_RotationOffsetBlendSpace::GetAllAnimationSequencesReferred()
- UAnimGraphNode_AimOffsetLookAt::GetAllAnimationSequencesReferred()
- UAnimGraphNode_PoseByName::GetAllAnimationSequencesReferred()
- UAnimGraphNode_BlendSpacePlayer::GetAllAnimationSequencesReferred()
- UAnimGraphNode_SequenceEvaluator::GetAllAnimationSequencesReferred()
- UAnimGraphNode_SequencePlayer::GetAllAnimationSequencesReferred()
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
| Include | #include "AnimGraphNode_Base.h" |
virtual void GetAllAnimationSequencesReferred
&40;
TArray< UAnimationAsset &42; > & AnimAssets
&41; const
Remarks
Populate the supplied arrays with the currently reffered to animation assets.