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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_AssetPlayerBase
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_AssetPlayerBase.h |
| Include | #include "AnimGraphNode_AssetPlayerBase.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp |
void PreloadRequiredAssetsHelper
(
UAnimationAsset * InAsset,
UEdGraphPin * InExposedPin
)
Remarks
Helper function to preload required assets (including those referenced on pins)