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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimBlueprintPostCompileValidation
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimBlueprintPostCompileValidation.h |
Include | #include "AnimBlueprintPostCompileValidation.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimBlueprintPostCompileValidation.cpp |
static void PCV_GatherAnimSequencesFromProperty
&40;
TArray< FPCV_ReferencedAnimSequence > & OutRefAnimSequences,
FAnimBPCompileValidationParams & PCV_Params,
const FProperty &42; InProperty,
const void &42; InData,
TArray< FPCV_PropertyAndValue > InPropertyCallChain
&41;