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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimBlueprintExtension_Property-
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimBlueprintExtension_PropertyAccess.h |
| Include | #include "AnimBlueprintExtension_PropertyAccess.h" |
Syntax
static ContextId_Batched_WorkerThreadPreEventGraph;
Remarks
Executed batched on the game thread before the event graph is run.