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API > API/Editor > API/Editor/AnimGraph
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_AssetPlayerBase.h |
| Include | #include "AnimGraphNode_AssetPlayerBase.h" |
| Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp |
bool SupportNodeClassForAsset
(
const UClass * AssetClass,
UClass * NodeClass
)
Remarks
See if a particular anim NodeClass can play a particular anim AssetClass