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Interface passed to PostExpansionStep delegate.
| Name | IAnimBlueprintPostExpansionStepContext |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintPostExpansionStepContext.h |
| Include Path | #include "IAnimBlueprintPostExpansionStepContext.h" |
Syntax
class IAnimBlueprintPostExpansionStepContext
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IAnimBlueprintPostExpansionStepContext() |
IAnimBlueprintPostExpansionStepContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TMap< UAnimGraphNode_Base *, int32 > & GetAllocatedAnimNodeIndices() |
Index of the nodes (must match up with the runtime discovery process of nodes, which runs thru the property chain) | IAnimBlueprintPostExpansionStepContext.h | |
const FKismetCompilerOptions & GetCompileOptions() |
Get the compiler options we are currently using. | IAnimBlueprintPostExpansionStepContext.h | |
UEdGraph * GetConsolidatedEventGraph() |
Get the consolidated uber graph during compilation. | IAnimBlueprintPostExpansionStepContext.h | |
FCompilerResultsLog & GetMessageLog() |
Get the message log for the current compilation. | IAnimBlueprintPostExpansionStepContext.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TMap< UAnimGraphNode_Base *, int32 > & GetAllocatedAnimNodeIndicesImpl() |
IAnimBlueprintPostExpansionStepContext.h | ||
const FKismetCompilerOptions & GetCompileOptionsImpl() |
Get the compiler options we are currently using. | IAnimBlueprintPostExpansionStepContext.h | |
UEdGraph * GetConsolidatedEventGraphImpl() |
Get the consolidated uber graph during compilation. | IAnimBlueprintPostExpansionStepContext.h | |
FCompilerResultsLog & GetMessageLogImpl() |
Get the message log for the current compilation. | IAnimBlueprintPostExpansionStepContext.h |