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API > API/Editor > API/Editor/AnimGraph
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintNodeOverrideAssetsContext.h |
| Include | #include "IAnimBlueprintNodeOverrideAssetsContext.h" |
Syntax
class IAnimBlueprintNodeOverrideAssetsContext
Remarks
Interface passed to per-node OverrideAssets override point.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| AnimNodeType & | GetAnimNode () |
Get the anim node to override. | |
| FAnimNode_Base * | Get the anim node to override. | ||
| UScriptStruct * | Get the type of the anim node to override. | ||
| TArrayView< UObject *const > | GetAssets () |
Get all of the assets to override with. | |
| TArrayView< UObject *const > | Get all of the assets to override with. |