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API > API/Editor > API/Editor/AnimGraph
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCopyTermDefaultsContext.h |
| Include | #include "IAnimBlueprintCopyTermDefaultsContext.h" |
Syntax
class IAnimBlueprintNodeCopyTermDefaultsContext
Remarks
Interface passed to per-node CopyTermDefaults override point.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UObject * | Get the CDO that we are writing to. | ||
| UObject * | Get the CDO that we are writing to. | ||
| NodeType & | Get the destination node cast to the correct type. | ||
| uint8 * | Get the destination ptr (the node) that we are writing to. | ||
| uint8 * | Get the destination ptr (the node) that we are writing to. | ||
| int32 | Get the property index for this node. | ||
| int32 | Get the property index for this node. | ||
| const NodeType & | Get the source node cast to the correct type. | ||
| const uint8 * | GetSourcePtr () |
Get the source ptr (the node in the anim graph node) that we are reading from. | |
| const uint8 * | Get the source ptr (the node in the anim graph node) that we are reading from. | ||
| const FProperty * | Get the property that we are writing to. | ||
| const FProperty * | Get the property that we are writing to. |